Heartland Poker Tour Rules


* Management reserves the right to change, amend, or cancel at anytime without prior notice.


Tournament Director Association Rules: 

The PokerTDA is comprised of poker room personnel from around the world whose objective is to draft a standardized set of rules for poker tournaments. The TDA has developed the following tournament poker rules,which supplement the standard or "house rules" of a card room/casino. If there is a conflict between these rules and the rules and regulations of the applicable gaming agency, the gaming agency rules apply.

General Concepts

1. Floor People

Floor people are to consider the best interest of the game and fairness as the top priority in the decision-making process. Unusual circumstances can on occasion dictate that decisions in the interest of fairness take priority over the technical rules. The floorperson's decision is final.

2. Official Language

The English-only rule will be enforced in the United States during the play of hands. English will be used in international play along with the local or native language.

3. Communication

Players may not talk on the phone while at the poker table. House rules apply to all other forms of electronic devices.

Seating; Breaking & Balancing Tables

4. Random Seats

Tournament and satellite seats will be randomly assigned. Accommodations for players with special physical needs will be made when possible.

5. Breaking Tables

Players going from a broken table to fill in seats assume the rights and responsibilities of the position. They can get the big blind, the small blind, or the button. The only place they cannot get a hand is between the small blind and the button.

6. Balancing Tables

In flop and mixed games when balancing tables, players will be moved from the big blind to the worst position, including taking a single big blind when available, even if that means the seat will have the big blind twice. Worst position is never the small blind. The table from which a player is moved will be as specified by a predetermined procedure. In stud-only games, players will be moved by position (the last seat to open up at the short table is the seat to be filled). Play will halt on any table that is three or more players short.

7. Number of Players at Final Table

In flop games, the final table will consist of ten (10) players. In stud-type games, the final table will consist of nine (9) players.

Pots / Showdown

8. Declarations

Cards speak. Verbal declarations as to the content of a player's hand are not binding; however, any player deliberately miscalling his or her hand may be penalized.

9. Face Up

All cards will be turned face up once a player is all-in and all betting action is complete.

10. Killing Winning Hand

Dealers cannot kill a winning hand that was tabled and was obviously the winning hand. Players are encouraged to assist in reading tabled hands if it appears that an error is about to be made.

11. Showdown

At the end of last round of betting, the player who made the last aggressive action in that betting round must show first. If there was no bet, the player to the left of the button shows first and so on clockwise. In stud games, the player with the high board must show first. In razz, the lowest board shows first.

12. Odd Chips

The odd chip will go to the high hand. In flop games when there are two or more high hands or two or more low hands, the odd chip(s) will go to the left of the button. In stud games, the odd chip will go to the high card by suit. However, when hands have identical value (e.g., a wheel in Omaha/8) the pot will be split as evenly as possible.

13. Side Pots

Each side pot will be split separately.

14. Playing the Board

A player must show both cards when playing the board in order to get part of the pot.

15. Disputed Pots

The right to dispute a hand ends when a new hand begins. (See rule #18.)

General Procedures

16. Chip Race

When it is time to color-up chips, they will be raced off with a maximum of one chip going to any player. The chip race will always start in the No.1 seat. A player cannot be raced out of a tournament: a player who loses his or her remaining chip(s) in a chip race will be given one chip of the smallest denomination still in play. Players are encouraged to witness the chip race.

17. Deck Changes

Deck changes will be on the dealer push or level changes or as prescribed by the house. Players may not ask for deck changes.

18. New Limits

When time has elapsed in a round and a new level is announced by a member of the tournament staff, the new level applies to the next hand. A hand begins with the first riffle. If an automatic shuffler is being used, the hand begins when the green button is pushed.

19. Re-buys

A player may not miss a hand. If a player announces the intent to rebuy before a new hand, that player is playing chips behind and is obligated to make the re-buy.

20. Calling for a Clock

Once a reasonable amount of time has passed and a clock is called for, a player will be given a maximum of one minute to make a decision. If action has not been taken before time expires, there will be a 10-second countdown. If a player has not acted by the time the countdown is over, the player's hand will be dead.

21. Rabbit Hunting

No rabbit hunting is allowed. Rabbit hunting is revealing any of the cards “that would have come” if the hand had not ended.

Player Present / Eligible for Hand

22. At Your Seat

A player must be at his or her seat by the time all players have been dealt complete initial hands in order to have a live hand. A player must be at his/her seat to call time.

23. Action Pending

A player must remain at the table if he has a live hand.

Button / Blinds

24. Dead Button

Tournament play will use a dead button.

25. Dodging Blinds

A player who intentionally dodges any blind when moving from a broken table will incur a penalty.

26. Button in Heads-up

In heads-up play, the small blind is on the button and acts first. When beginning heads-up play, the button may need to be adjusted to ensure no player takes the big blind twice in a row.

Dealing Errors

27. Misdeals

In stud-type games, if any of the player's two down cards are exposed due to dealer error it is a misdeal. In flop games, exposure of one of the first two cards dealt is a misdeal. Players may be dealt two consecutive cards on the button.

28. Four-Card Flop

If the flop contains four (rather than three) cards, whether exposed or not, the dealer shall scramble the 4 cards face down. A floorperson will be called to randomly select one card to be used as the next burn card and the remaining three cards will become the flop.

Play: Bets & Raises

29. Verbal Declarations / Acting in Turn

Verbal declarations in turn are binding. Players are required to act in turn. Action out of turn will be binding if the action to that player has not changed. A check, call or fold is not considered action changing.

30. Methods of Raising

In no-limit or pot-limit, a raise must be made by (1) placing the full amount in the pot in one motion; or (2) verbally declaring the full amount prior to the initial placement of chips into the pot; or (3) verbally declaring “raise” prior to the placement of the amount to call into the pot and then completing the action with one additional motion. It is the player's responsibility to make his intentions clear.

31. Raises

A raise must be at least the size of the largest previous bet or raise of the current betting round. If a player puts in a raise of 50% or more of the previous bet but less than the minimum raise, he or she must make a full raise. The raise will be exactly the minimum raise allowed (see exception for multiple same-denomination chips Rule 33). In no-limit and pot limit, an all-in wager of less than a full raise does not reopen the betting to a player who has already acted.

32. Oversized Chip

Anytime when facing a bet (or blind), placing a single oversized chip in the pot is a call if a raise is not first verbally declared. To raise with a single oversized chip, a declaration must be made before the chip hits the table surface. If a raise is declared (but not an amount), the raise is the maximum allowable for that chip. When not facing a bet, placing an oversized chip in the pot without declaration is a bet of the maximum allowable for the chip.

33. Multiple Chips

When facing a bet, unless a raise is first declared, multiple same-denomination chips is a call if removing one chip leaves less than the call amount. Example of a call: preflop, blinds 200-400: A makes it 1200 (an 800 raise), B puts out two 1000 chips without declaring raise. Placing chips of mixed denominations in the pot is governed by the 50% standard in Rule 31.

34. Number of Raises

There is no cap on the number of raises in no-limit games. In limit events there will be a limit to raises even when heads-up until the tournament is down to two players; the house limit will apply.

35. Pot Size

Players are entitled to be informed of the pot size in pot-limit games only. Dealers will not count the pot in limit and no-limit games.

36. String Bets and Raises

Dealers will be responsible for calling string bets and raises.

Play: Other

37. Chips on the Table

Players must keep their higher denomination chips visible and identifiable at all times.

38. Chips in Transit

Players may not hold or transport tournament chips in any manner that takes them out of view. A player who does so will forfeit the chips and will face disqualification. The forfeited chips will be taken out of play.

39. Unprotected Hands

If a dealer kills an unprotected hand, the player will have no redress and will not be entitled to a refund of bets. However, if a player had raised and the raise had not yet been called, the raise will be returned to the player.

Etiquette & Penalties

40. Penalties and Disqualification

A penalty MAY be invoked if a player exposes any card with action pending, throws a card off the table, violates the one-player-to-a-hand rule, or similar incidents take place. Penalties WILL be invoked in cases of soft play, abuse, or disruptive behavior. Penalties available to the TD include verbal warnings and “missed hand” penalties. Except for a one-hand penalty, missed hand penalties will be assessed as follows: The offender will miss one hand for every player, including the offender, who is at the table when the penalty is given multiplied by the number of rounds specified in the penalty. For the period of the penalty, the offender shall remain away from the table but will continue to be dealt in.

Tournament staff can assess a one-hand penalty, one-, two-, three-, or four-round penalties or disqualification. A player who is disqualified shall have his or her chips removed from play. Repeat infractions are subject to escalating penalties.

 

41. No Disclosure

Players are obligated to protect the other players in the tournament at all times. Therefore, players, whether in the hand or not, may not:

1. Disclose contents of live or folded hands,

2. Advise or criticize play at any time,

3. Read a hand that hasn't been tabled.

The one-player-to-a-hand rule will be enforced.

42. Exposing Cards

A player who exposes his cards with action pending may incur a penalty, but will not have a dead hand. The penalty will begin at the end of the hand.

43. Ethical Play

Poker is an individual game. Soft play will result in penalties, which may include forfeiture of chips and/or disqualification. Chip dumping and/or all other forms of collusion will result in disqualification.

44. Etiquette Violations

Repeated etiquette violations will result in penalties. Examples include, but are not limited to, unnecessarily touching other players’ cards or chips, delay of the game, repeatedly acting out of turnor excessive chatter.

 

 
Additional HPT Tournament rules and guidelines :
 
1. Smoking will not be allowed in the tournament area at any time during play or breaks.
 
2. Button will start in position 1 for all tournaments.
 
3. Profanity or negative comments to players, dealers or floor staff will not be tolerated and will result in a minimum of a 10 minute penalty.
 
4. Time may be called on a player by any player at the table that was dealt cards or by the Tournament Director.
 
5. Use of electronic devices such as iPods and head phones are allowed under HPT rules. Final governing authority however, is the hosting casino.
 
6. Cellular phones must be turned off and are not permitted in the tournament room. A player that places a phone on the table or handles a phone in the tournament room may have that hand declared dead and will be assessed a minimum of a Ten minute penalty.
 
7. Qualifiers and finals will be dealt "hand for hand" when we are minimum of 1 player away from qualifying or making the money. The Tournament Director has final authority and may start hand for hand at any time in the interest of fair play. Tournament clock continues to run as usual.
 
8. When tournament play goes hand for hand each player will have a maximum of 70 seconds to act before their hand is declared dead. Hands can only be declared dead by the Tournament Director. The Tournament Director reserves the right to limit time to act to 30 seconds if they feel time to act is being abused.
 
9. All players must have a valid picture I.D. on them at all times.
 
10. Players under 21 years of age that win an HPT Championship will defer any HPT Championship Open seats or championship packages to the next highest finisher that is at least 21 years of age. This is ONLY if the scheduled HPT Championship Open event is at a 21 and older casino. Presently our Championship Open is held at Soaring Eagle Casino & Resort in Michigan which is an 18 or older property. All other cash prizes will be paid out according to normal HPT tournament prize percentages.
 
Good Luck!
 
The rules contained here are recommended rules of the Heartland Poker Tour. If there is a discrepancy with Local Gaming or State Authorities, their laws and regulations will always apply. Always ask your Tournament Director for clarification!  Click HERE for a sample of our Registration Release Form.
 



 


TDA & HPT Rules
 
Q and A regarding details about HPT events:
 
Q: Can you win more than one Satellite seat into a Qualifier?
A: Yes, you can play and win as many Satellites as you wish.
 
Q: Can you take cash for these instead of the seats?
A: No, but you are free to sell them on your own.
 
Q: How many people from each Qualifier advance into the Main Event?
A: It depends on the particular event. Check particular event structure for details. The math works like this: Take the particular percentage...let's say 20%. Total entrants X .20 = players that advance into the Main Event. At .4 we round down and .5 we round up.
 
Q: When a field is rounded down, does the bubble player receive the remaining cash?
A: No. These are NOT Super Satellites. All money goes to the Main Event.
 
Q: Can they be applied toward a direct buy option into the Main Event?
A: In most cases no, they can not be partially applied. However, if you accumulate five Satellite vouchers for 20% advance Qualifiers, you can use all five for an entry into the Main Event.
Accumulation of Satellite vouchers in events with advance percentages different than 20% will not be allowed. Some casinos may award tournament entry chips with a value. In this case, they can be applied to any Qualifier or Main Event seat at that event only. No cash value or change will be awarded for these entry chips or vouchers.
 
Q: Can you sell/transfer seats into Qualifiers?
A: Yes, once you own the seat, it is yours to do with what you wish (barring any state, casino, or gaming commission regulations that may prohibit this, we have not experienced this to date.) Make certain you always transfer seats through the official registration individuals at each event.
 
Q: Can HPT seats won at a particular event be used at another HPT event location?
A: No
 
Q: Can you play more than one Qualifier?
A: Yes, play as many as you like. Main Event seats can be sold or transferred. (barring any state, casino, or gaming commission regulations that may prohibit this, we have not experienced this to date.)
 
Q: Will you seat 11 to a table or allow alternates into any HPT event?
A: Yes, in extreme situations, sell outs and venues with limited seating we may employ both of these methods of seating more players. We will however always give players the option to have their buy ins refunded (before the first deal only) if they do not want to play 11 handed.
 
Q: Is there late registration allowed and if so, for how long?
A: Yes, later registration into Qualifiers and the Main Event is allowed pending available seating. Late registration will be allowed, in both cases, to the end of Level 2.
 
Q: If you bust out of a Qualifier or Main Event during the alternate or late seating time frame, can you buy back into the event?
A: No, This is not a re-buy format and the same player will not be granted more than one registration per event.
 
Q: Can I wear sponsorship gear at a televised final table?
A: Maybe. No online poker site apparel is currently allowed. No beer, hard liquor, tobacco products and no web addresses. If there is a particular piece of apparel you have in question, you can e mail a photo of sponsorship gear in question for prior approval. E mail to Greg@heartlandpokertour.com with subject line: Final table sponsorship.
 
Q: Are "deals or chopping" allowed at the final table?
A: Absolutely not. In fact all players will sign an agreement at every HPT event stating they understand any attempt to do this will result in disqualification.
 
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